Complete list of characters to be designed and
versions of each one:
1. Captain Issues. (Roy Stratik) (Pilot and captain).
1.1. In boxers,
various poses. (completed 17 August 2018).
1.2. In boxers,
wet and dirty. (completed 2 December 2018).
1.3. With vest
and boxers, various poses. (Completed 5 December 2018).
1.4. With vest
and boxers, wet and dirty. (Completed 6 December 2018).
1.5. With
pants, socks, shirt, watch, side arm, dog tag various poses. (Completed 17 January 2019).
1.6. With
pants, socks, shirt, watch, side arm, dog tag wet and dirty various poses. (Completed 23 January 2019).
1.7. With shoes, jacket and gloves various poses. (Completed 7 March 2019).
1.8. With shoes, jacket and gloves wet and dirty various poses. (Completed 8 March 2019).
[ 7 days ]
2. Iritiree.
2.1. In the
same clothing standing inside plane, sitting, etc., various angles and poses.
Hair
and clothing little different in subtle ways. (Completed 24 April 2019).
2.2. Her locket. (Completed 3 May 2019).
[ 5 days ]
3. Specs or Spec. (Patrick Wealan) (Copilot).
3.1. With
jacket on, binoculars, clipboard, in his copilot seat in the
front
of the plane.
3.2. With
goggles on and flying glass in cockpit.
[ 3 days ]
4. Crackles. (John Simonds) (Radio operator).
4.1. At his
station and working the radio, headphones on.
4.2. Standing in
the cockpit doorway talking to Specs.
[ 3 days ]
5. Nav. (Jim Sneider) (Navigator).
5.1. Him sitting
at his station and working.
[ 3 days ]
6. Sling. (John Seels) (Waist Gunner Port side (left
looking forward)).
6.1. Sling at his
station looking out over ocean with binoculars.
[ 3 days ]
7. Goggles. (Bob
Jenson) (Waist Gunner Starboard side (right looking forward)).
7.1. Goggles at
his station looking out over ocean with binoculars.
[ 3 days ]
8. Strings. (Larry Edington) (Flight engineer).
8.1. Strings
sitting at his station working the controls and monitoring
the
engines.
[ 3 days ]
9. Levers. (Dane Waterson) (bombardier (in the nose of
the aircraft)).
9.1. Levers at
his station writing his diary and looking out over the
ocean.
[ 3 days ]
10. Jumpthief.
10.1. The
skeleton of the Jumpthief with hand stuck inside rock
and the
letter.
[ .5 day ]
11. Piano Man.
11.1. Piano Man in
his clothing and head gear standing beside
the
Pathguide’s piano.
11.2. The Piano
Man waving his fist at the Bat Bird.
[ 2 day ]
12. The Bat Bird sitting on top of the piano.
[ .5 day ]
13. The Pathguide.
13.1. The
Pathguide sitting behind the piano as a ball of piano wire.
13.2. The
Pathguide transforming back to her true form from
the
piano wire state.
13.3. The
Pathguide standing beside the piano in her true form.
13.4. The
Pathguide reaching out from inside a rock and saving
someone
from falling over the edge of the mountain. 36
13.5. The
Pathguide entering the mountain through opening.
[ 3 days ]
14. Crank Little.
14.1. Crank
Little standing beside her cable car.
14.2. Crank
Little sleeping on the floor of her cable car.
[ 2 days ]
15. Wire robots.
15.1. Wire robots
in various poses and angles.
[ 1 day ]
16. Wire Man.
16.1. Wire Man
sitting at his drum table behind the out building and
working
on his wire creations wearing his thick glasses.
16.2. Wire Man
waving his babies into an empty drum and talking
to them
with his remote device in his hand.
16.3. The remote device.
[ 3 days ]
17. Stone Hunters.
17.1. Various
poses. Ones jumping off shooting their Fire Shooters
at Roy.
17.2. The one
that pilots the platform.
17.3. Various
angles on their weapons and gear.
[ 6 days ]
18. Jack Banger.
18.1. Jack
sitting on top of the water wheel and hammering away.
18.2. Jack
sitting at dinner table top of the Mill Station.
18.3. Jack’s
hammers, one stuck in drum after he threw it at Roy and
and his
gear, various angles.
[ 3 days ]
19. List Maker.
19.1. List Maker
writing his list inside his “office” with some of his
accessories and interior decoration showing.
19.2. The drawing
of where the key is hanging.
19.3. The List
Maker on a wall talking to Roy.
19.4. The List
Maker sitting close to the door next to a flat little
coffin
and candles lit around it.
[ 2 days ]
20. The Baker's rolling pins. (several).
20.1. The rolling
pins on the racks with faces looking at Roy.
20.2. Close angle
on a rolling pin.
[ .5 day ]
21. The Baker.
21.1. The Baker
in his bakery baking bread with some of his tools
and
bakery’s interior layout visible.
21.2. Close angle
on the white cup on his horn. 56.5
21.3. The Baker
putting fresh bread on the table with candles lit.
21.4. The Baker
holding very old piece of paper close to a lit
candle
trying to read what is written on it, the one the Stone
Hunters
wrote.
21.5. The Baker
serving his guests at the dinner table on top of the
Mill Station.
21.6. Close angle
on Stone Hunter note paper.
[ 3 days ]
22. Clicket.
22.1. Clicket
standing in front of narrow window with bookshelves
filled
with rusty mechanical parts. He is turning slowly
while
looking at Roy behind him.
22.2. Clicket
leaning over table middle of room pointing at blueprint
and
with elevator motor lying on top of table and with lots
of
parts lying around.
22.3. The few
tools Clicket hands Roy to go install motor.
[ 3 days ]
23. The Skinner.
23.1. The Skinner
lying dead at his wooden desk with letter and his
hands
with 6 fingers.
23.2. Close angle
on one hand with letter and other hands with knife
and dry
blood.
23.3. Close angle
on bag with glowing flying stones leaking from it.
23.4. Close angle
on his broken off hand fitting door with 6 finger key
on it.
[ 1 day ]
24. The Stitcher.
24.1. The
Stitcher sitting dead on the floor with his room interior
and
skins hanging all around him and door behind him and
dead
elevator next to him and pile of dirt under him.
24.2. Stitched
together skins around him.
24.3. Book lying
next to him.
[ 1 day ]
25. The Boat Boy (Johnny).
25.1. The Boat
Boy standing on the jetty next to the torch and his small boat.
25.2. The Boat
Boy rowing in his boat.
25.3. Johnny
inside burning car trying to get out rear window and holding toy
pirate
ship.
25.4. Johnny in the
tunnels holding action figures.
[ 3 days ]
26. Smoke Face.
26.1. Smoke Face in
his water pipe looking at Roy.
26.2. Smoke Face
in his water pipe fading away.
[ .5 day ]
27. Fish Guide.
27.1. The little
glowing fish in his bottle toed to waist of skeleton.
27.2. The little
fish finds the bottle of fish oil.
[ .5 day ]
28. Chicken Pirates (alien pirates with chicken feet).
28.1. Chicken
Pirate boarding sail ship and throwing spikes on its deck.
28.2. Chicken
pirates seeing a bed for the first time and touching it.
28.3. Remains of
a Chicken Pirate sitting in his comfy chair in dining room
with
water pipe next to him.
[ 3 days ]
29. Talking Monkeys (16).
29.1. Each monkey
skull on its pole ¾ side view. Each one
with
its own characteristics.
[ 1 day ]
30. Spit.
30.1. Spit
spitting on the ground with his one arm and holding
his
knife.
30.2. Close angle
on knife.
30.3. Spit’s head
exploding into dust as skull hits him.
30.4. The
Collectors’ 3 ships and other Collectors getting
out of
them.
30.5. Collector
with crude remote device standing between tomb buildings.
[ 3 days ]
31. Worm of the dead.
31.1. The worm
coming out of its “engine home”.
31.2. Petals
placing wine glass in front of the worm.
[ 2 days ]
32. Dead Bird.
32.1. Dead Bird
sitting on his nest guarding his eggs.
32.2. Dead Bird
attacking Roy and dragging him across the
deck of the Tomb ship.
[ 1 day ]
33. Bone Grinder.
33.1. Bone
Grinder sitting and grinding the big skull of the Tomb ship’s
Front
end.
33.2. The rusty
old vacuum cleaner and other gear of the Bone grinder.
33.3. The small
bicycle wheel lying next to the Bone Grinder and a bag
of bone
dust next to the vacuum cleaner.
[ 3 days ]
34. Door Monkey.
34.1. The Door
Monkey eating the egg.
34.2. The Door
Monkey sleeping and snoring away.
[ 1 day ]
35. Tim.
35.1. Tim the boy
standing at the mouth of the concrete pipe looking in
and
looking very concerned.
[ 2 days ]
36. Petals.
36.1. Petals at
her dimly lit work bench and blood drenched tishoe paper
wrapped
around her one hand.
36.2. Petals
attacking Collectors throwing skulls at them.
36.3. Petals with
baseball bat hitting Worm of the Dead holding wine
bottle.
36.4. Roy
standing beside Petals and fixing up her hand.
[ 3 days ]
37. Sup.
37.1. Sup in his
kitchen preparing food.
37.2. Sup serving
food to Roy and Iritiree outside on the porch.
[ 3 days ]
38. Thin guy.
38.1. Thin guy
sleeping at table in wine cellar with empty bottle beside him.
[ 1 day ]
39. Fat guy.
39.1. Fat guy at
the top of the wine cellar yelling down holding tube.
39.2. Fat guy
crashing through wooden floor.
[ 1 day ]
40. The Paper Whisperer.
40.1. The Paper
Whisperer folding and whispering to her little paper planes.
40.2. The Paper
Whisperer serving Roy coffee in her room. We see the
big
hole in the floor and ceiling.
40.3. Close angle
on the golden key she gives to Roy. In her other hand she
holds
the small tool she needs to fix her clock with.
40.3. Close angle
on the clock on her wall.
[ 4 days ]
41.1. Coils.
41.1. Coils sitting in front of his table with radio
contraption with his workspace
showing around him.
41.2. Coils
standing and pointing at the picture of his family.
41.3. Close angle
on the family picture in his hand.
41.4. Coils
showing screwdriver to Roy and standing next to his big antenna.
[ 3 days ]
42. The guards.
42.1. Guards in
different poses, some who fell asleep with paper plane
Lying
next them, inside the Mill Station guarding the Boss.
42.2. The two
guards who wacked the paper plane away and is trying to open
The
chest, with saltwater spilling out of it.
42.3. The guards
in the old factory standing around the submarine.
42.4. The guards
drowning inside the submarine.
42.5. Shootout
between Roy and guards.
42.6. The two
guards up at the Boss’s room, before and after they turn to
stone
after they enter the Boss’s room. One of them still holding the
golden
key.
[ 4 days ]
43. Handles.
43.1. Handles
chained up against the wall, weeing Roy sneaking up on her.
The
metal catwalk and the valve controller wheel for the water pump.
43.2. Handles
crawls in behind a piece of rotten wood and climbs into the
escape
tunnel she had been secretly working on.
[ 3 days ]
44. The three Mountain Kings.
44.1. The three
Mountain Kings emerging from the back of the waterfall and
them
transitioning back again.
44.2. The three
Mountain Kings talking to Roy.
[ 2 days ]
45. Scootch.
45.1. Scootch
pushing his wheel burrow up the stairs of the Nimlen tomb and
his
dead dog with him in the wheel burrow.
45.2. Scootch
stabbing Roy in his shoulder with syringe.
[ 3 days ]
46. Blue Bird.
46.1. The Blue
Bird sitting in its cage and flying out of its cage.
46.2. The Blue
Bird sitting on its master’s head.
[ .5 days ]
47. Version 12.
47.1. Version
dead at his desk with his lab visible around him and his note on
the
table.
47.2. Close angle
on his note.
[ 1 day ]
48. Headless rebel Nimlen.
48.1. The
mummified body part of the headless Nimlen in its coffin.
48.2. The
floating head of the Nimlen staring at the Lightflow.
[ 1 day ]
49. Nimlen Guards.
49.1. Nimlen
Guards storming at Roy.
49.2. Close angle
on their clubs with faces.
[ 3 days ]
50. Uh.
50.1. Uh sitting
on a ledge with his bicycle and trying to fix his radio cassette
player.
50.2. Uh
strapping his belongings onto his bicycle getting ready to leave.
50.3. Uh gunning
down the canal on his bicycle getting away from the water.
[ 3 days ]
51. The Fisher Girl.
51.1. The Fisher
Girl sitting on the rooftop with lamp, black raincoat and
fishing rod.
51.2. The Fisher
Girl standing up with her iron leg showing from under the
raincoat.
51.3. The Fisher
Girl kicking ass with her iron leg.
51.4. The Fisher
Girl rowing away with her lamp in a small boat over the
lake.
51.5. The Fisher
Girl standing next to her father at Roy’s funeral.
[ 4 days ]
52. Lifters.
52.1. Two Lifters
in the cockpit of their submarine.
52.2. The Lifters
overseeing the loading of the crane on top of the loading
building. Various angles of them standing around.
52.3. Shootout on
the stairs between Lifters and Stone Hunters.
52.4. Close
angles on the various weapons of the Lifters in the storage room.
[ 4 days ]
53. Drippers.
53.1. The three aDrippers
sitting around board game ready to leave on their
raft.
53.2. Close angle
on their board game.
53.3. Close angle
on their welding equipment and raft with drum.
53.4. Other
Drippers working inside the ironworks and helping with loading
of
crane.
[ 3 days ]
54. Candle Heads.
54.1. Candle Head
1 sitting on stool and guarding staircase to temple.
54.2. Candle Head
sitting on stool beside road.
54.3. Candle Head
guarding market.
54.4. Candle
Heads charging after Roy in the Lost City.
[ 2 days ]
55. Flic.
55.1. Flic inside
the temple when Roy first meets him standing next to his
cleaning cart with all the accessories.
55.2. Flic at his
old wooden work table with film reels and typewriter.
Lots of
Whisky bottles lying around.
Flic
with old glasses on and writing in his journal.
55.3. Flic
sitting with huge headphones on listening to his radio and helicopter
crashing through the ceiling behind him.
[ 4 days ]
56. Pittoosh
56.1. Pittoosh at
her stand. Several angles and one with her standing
in
front of the stand so we see her full body and holding the opened
film
can with paper roll inside.
[ 1 day ]
57. Lucknot.
57.1. Lucknot
standing with Roy at window, on top of a table, and pointing at Stretch’s
building.
Various
angles. His nose that was bitten off clearly visible.
[ 1 day ]
58. Pencilgun.
58.1. Pencilgun
standing in the streets and selling newspapers, various poses, standing
in
doorway of building and waving Roy in.
58.2. Close angle
on one of the newspapers Pencilgun is selling.
[ 2 days ]
59. Pink.
59.1. Several
poses and angles on Pink standing close to Jeremy and the birthday cake.
[ 1 day ]
60. The cheering girls.
60.1. The
cheering girls cheering.
[ 2 days ]
61. Jeremy.
61.1. Different
poses and expressions of Jeremy sitting in front of the small birthday cake.
[ 2 days ]
62. The Clutter Room Gang.
62.1. Various
gang members in different poses and from different angles.
62.2. Close
angles on their weapons, clothing and gear.
[ 4 days ]
63. Stretch.
63.1. Stretch
stuck in his window frame with noose around his neck screaming at Roy.
63.2. Stretch on
his rooftop with rifle shooting at helicopter.
63.3. Stretch in
the Wanted poster in the market place.
[ 3 days ]
64. Teddy pilots.
64.1. Two Teddy
pilots in the cockpit of the helicopter fighting with each other.
[ 1 day ]
65. Dirt Balls.
65.1. Various
sizes, babies, mom building nest, Dirt Ball chewing through a piece of metal.
Dirt
Ball picking up metal scraps and taking it back to its nest.
[ 1 day ]
66. The Pathmaker.
66.1. Various
angles.
[ 3 days ]
67. Corpse 1.
67.1. Close angle
of corpse of one legged man and close angle on his letter.
[ 1 day ]
68. Woman and child corpses.
68.1. Close angle
on mother and child corpses and journal in which she was writing right before
she
died. The letter tells Roy how the Dirt Balls can show him the way out of the
tunnels.
[ 2 days ]
69. Rippers.
69.1. Rippers
ripping the Catalina plane apart. Close angles on their tools. Different
positions.
[ 2 days ]
Total days: 163 = 5.25
months.
(This list have been modified as to not give away the story and outcome of the game's story)