Consolidateed PBY Catalina 3D model
I wrote a few thoughts down on Reddit ... BLR vs Apex Legends ...

There are only 3 or 4 Legends or characters in Apex Legends. Each one has a little intro he or she does and lines to go with it. Its all chosen by the game program and the players have so say in the choices. In BLR there are many different characters that can be further customized both with lines and gear that reflects the player's personality, style and level of play. If you have only 3 or 4 Legends and there are hundreds of players what is the point in having different Legends in the first place? You see duplicates of the same Legends or characters very soon and there is no connection with the player who chooses to play that character. Also the player is the character and not the writer of the game. The Legends are given personalities by the writers and not the players. Big mistake. Also each Legend does his or her intro with animations while the selection by the player is happening at the start of each match. Funny thing is they do the same animations over and over again but the lines are different and have different beats to them. Sometimes whole different tones. The player has no control over the animation of his or her character while it seems it just says what it wants to not feel at that given moment. Its also completely disconnected from the other players / enemies or team mates. So there is no indication how the player feels and what the player is trying to convey to the enemy or the team mate. It just random "machine talk". Besides the fact that it makes the Legends or characters look completely fake and "forced" it alienates the player completely from his or her character. So you might as well be playing against not only AI but fake AI. Double wrong. In BLR the player chooses when the character says what and what actions the character are doing while the lines are spoken. Also the enemy can hear those lines so he or she can "speak directly" to the enemy and make a personal connection. In Apex Legends the enemy only hears a kill line which is random and not chosen by the player and only after the player is killed and no longer interested anyways. Plus his team mates cant hear that kill line which makes it further pointless.
BLR was a social event. A place you could go where you share your downs and ups, talk about your life, complain about your girlfriend who dumped you, discuss politics. In Apex Legends you can barely keep up with this silly and hectic schedule of trying to find a weapon and gear up before you suddenly run into the enemy and not to mention trying to keep up with your team mates that before you realize it are on the other side of the map already. There is no time to type anything in chat or even think about anything to say. Only during the intro you can try and make a little small talk and connect with your fellow team mates but then there is so much overpowering dialogue of the "machine characters" and drum roll announcements that you can barely hear anything. The machine simply tells you the player to be quiet I am talking now. So the machine takes the spot light and not the players.
In BLR you can chat with the enemy and your team mates. This adds another dynamic to the personal relationships you have during gameplay because you get to know the enemy and what the enemy says is just as important as what your team mates are saying. When two boxers are in a ring, they each get to know each other's fighting styles and they each adapt and attempt to out maneuver the other one's personal style of fighting. This also counts as a personal relationship and it develops and is fully dynamic. In Apex Legends you suddenly see the enemy after what seems years of opening the same doors and closing them. Then there is a brief encounter where you fight to win and then they are gone. No time to learn about their style, maybe just get a glimpse of it but then you see a character or Legend that looks exactly like your team mate but with different make up on the nose or something. That is not only confusing it also renders any personal or emotional impact of the enemy on you totally powerless.
The HRV brings both boxers in front of each other at all times while in Apex Legends you need this silly ring to close in tighter all the time as the squads are thinned out in numbers. Since you cant see the enemy move and interact with your movements, just like 2 boxers can see each other move, there is a complete disconnect between you and the enemy. It makes the encounter and experience a lot less personal. In BLR everything is personal and that is the great power of the game.
Just a few thoughts. :-)
I want to add one more thing. I almost feel as if Apex Legends strips away the identity of the player from the character to make the player feel better about committing murder. It really feels that way to me. Maybe that is a battle royale thing I don't know but when I walk away from Apex Legends I don't really feel very good or that I had fun but more like I have blood on my hands. I also think it attracts a more abusive and darker kind of player than BLR. I ran into a few of them while playing Apex Legends. In BLR you switch sides and players get shuffled around between the two opposing teams between matches. That is very clever because now you are on the same side with a player you were shooting at in the previous match. So the game makes it very clear that it has a very playful intent. Not this ssssh lets go kill a little today that Apex Legends feels like. Just my feeling anyways.
I am also just quietly wondering if the real sickos who are attracted to shooter games are not in fact turned off my BLR's playfulness and the fact that it doesn't take itself too seriously. To a real diabolical and narcistic mind not to be taken seriously is a huge insult. Wondering if that is part of the reason why BLR failed …

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